Zero to Start VR Podcast: Unity development from concept to Oculus test channel Podcast Artwork Image

Zero to Start VR Podcast: Unity development from concept to Oculus test channel

The Gamma

In the basement of the matrix two budding VR developers are on a quest to make a Didgeridoo experience to submit for consideration into the Oculus Start developer program to get a new Rift S and a prized sweatshirt. Dive into what you need to get started for developing on a PC on the Oculus Rift headset with your hosts Siciliana Trevino and Melanie Menztel. Our spotlight series featuring conversations with industry creators and leaders is sponsored by Oculus from Facebook.
SPOTLIGHT: Kai Frazier, CEO, KaiXR on creating the most accessible and inclusive VR platform for kids on the webJanuary 18, 2021 Episode artwork SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO December 14, 2020 Episode artwork SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive techNovember 16, 2020 Episode artwork SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store November 06, 2020 Episode artwork SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation toolsOctober 13, 2020 Episode artwork SPOTLIGHT: Clorama Dorvilias, Product Manager at Oculus on new product releases and achieving success in VRSeptember 10, 2020 Episode artwork SPOTLIGHT: Allison Lee, Developer Program Manager at Oculus on Launch Pad 2020August 16, 2020 Episode artwork Build Succeeded: assets in Unity, the end of Bose AR + War of the Worlds, the start of High Fidelity 3D audio, Black Lives MatterJuly 13, 2020 Episode artwork The Moasis: Melanie's first Unity project, Unreal 5 announced, exploring Engage VRMay 29, 2020 Episode artwork All Systems Go! Our new VR setup, exploring AltSpace, VRChat, Tilt Brush and Facebook VR art communitiesMay 07, 2020 Episode artwork A Glitch in the Matrix-Corona lock down! Sidelined by an Oculus install bug from 2016March 27, 2020 Episode artwork Coronavirus Ignites VR-And Other Bytes From the Basement of the MatrixMarch 10, 2020 Episode artwork Retrograde Redo-Unity and Visual Studio 2017February 24, 2020 Episode artwork First Things First-Installing Visual StudioFebruary 12, 2020 Episode artwork